at one point in the fight you wont have a debuff at this point you can just stand in the middle and dps as you cannot negate the damage so it essential becomes a RW AoE that must be healed throughtethers, green orbs, twin tower - the boss will spawn green orbs and twin towers. you have to deal with this ability buff and unbuffed (force of might). the first shot of da'at is a tankbuster and your MT who tanked it in p1 needs to press use a cd. this mechanic is fairly simple spread out, you can overlap circles just dont stand in more than one circle or you will die. Welcome to my FFXIV Raid Guides! Welcome to my FFXIV Raid Guides! if he doesnt your dps is utterly terrible with current gear ilvls. That's when the attack snapshots your position. HEADS UP!
You're browsing the GameFAQs Message Boards as a guest. i may have written it down somewhere along my notes but i cant find it currently since i wrote so much and some of my handwriting got worse as the night went on, but i will keep it an eye out for this later and reupdate the guideTrying to figure out the tethers you get in phase 3 after the might and magic. A slightly OK Guide to Extreme Sephirot (will be revised at a later time) ... unfortunately in extreme we dont have the orange circle, so an easy way to deal with this is to stack in the middle before the ability and when you see the ground glow green run away from the center. this is also a good time to pop any defensive cds as a dps you may have to mitigate this damage as hit quite hard and you know you can help out your healers.blue knockback pound x3 - this mechanic will basically knock you away from the point of impact. i may have written it down somewhere along my notes but i cant find it currently since i wrote so much and some of my handwriting got worse as the night went on, but i will keep it an eye out for this later and reupdate the guideTrying to figure out the tethers you get in phase 3 after the might and magic.
I will probably be able to add some soon. This phase is pretty simple and the easiest part of the fight you can stack the binah and cochma together to cleave them down just dont kill too many at the same time.I assume that there might be a enrage timer here if you dont kill the adds fast enough but honestly it was never an issue since this phase is so easy.as long as your follow mechanics this is an easy fight as there is no need to tank the boss (you have to tank adds but that's toward the end of the fight)green ground pillar AoE - if you did normal this will drops an orange AoE indication on the ground, unfortunately in extreme we dont have the orange circle, so an easy way to deal with this is to stack in the middle before the ability and when you see the ground glow green run away from the center. Lacks a lot of stuff but its basically phase 3 till enrage? this mechanic is fairly simple spread out, you can overlap circles just dont stand in more than one circle or you will die. Which players do they target? the boss will always drop 1 green orb in the center of the room and 3 other green orbs randomly in the cardinal direction of North,South,West, or East.
when your group still has force of might you need to have decide which 2 of the 4 people with force of might go to each tower.
Happy's stream for a while and he confirmed that. That's when the attack snapshots your position. the MT cannot be in any of the groups as the physical vulnerable up debuff will prob get the MT killed after this ability. lastly I do not have the expect timing of boss attack/abilities but what I have should provide you a much needed insight3: Huge half upper body showing form (think kil'jaeden from sunwell in WoW if you played that)4 green and 1 purple meteor & breath of fire (or w.e elemental breath you get the point i hope)at this point the boss will switch between the 4 green orb phase and 1 green orb phase until the boss hits 65%~adds spawn (4 binah spawn 2 on the left 2 on the right & 1 storm of words)at this point the boss p3 will repeat itself without the big RW AoE that happens at the start of p3, but the second time through p3 the end/enrage will be the boss slapping you off the platform as there will not be a circle of the storm of words to let you dodge this ability.cleave - the animation of this is similar to titans cleave though it doesn't do a lot of damage this a simple mechanic to handle just have the MT face the boss away from the raid group. Also could totally not be true, so follow at your own risk!The only issue I could see with having the OT soak both Rages is the Vulnerability debuff. THIS ARTICLE IS NOW LOCATED AT.
Apparently tanks are lazy. Grab tethers. but honestly the mechanic was easy to deal with MT just stacked with the raid group at this point with our backs facing the green as there is no cleaves going out at this point so it very safe so the boss does his breath of fire cone towards the green orb and we dont even have to worry about it since its going out to the no man land of the green orbI'm not sure what the deal is with the Tethers? Welcome to my FFXIV Raid Guides! Still need a clear.O4S still has a lot of mechanics that will kill you if you do them wrong even with better gear.http://eu.finalfantasyxiv.com/lodestone/character/7611496/Not yet anyway.
a forewarning this is my first guide I have every posted and one of my first reddit posts so don't expect this to be perfect.
When you see a blue aoe on the ground stand inside to bait the ground aoes then move out to get knocked backI don't give a damn what people say about me... all of the jokes that the cool kids used to make about me.In a good group, Zurvan will die even before any of the hard mechanics happen. Happy's stream for a while and he confirmed that.
May be possible to skip GCO come BiS at the end of Stormblood.I don't give a damn what people say about me... all of the jokes that the cool kids used to make about me.Comes to GameFAQs to ask how to do a 2.5 year old fight instead of watching a 10 minute video on YouTube, what a scrub.zurvan : nothing to worry about tbf. By using our Services or clicking I agree, you agree to our use of cookies.