Rocket punch has a four second cooldown, and it charges through barriers like Reinhardt's shield and Winston's bubble. The description for Doomfist's Airstrike achievement is "Get a killing blow with Doomfist's full-power Seismic Slam in Quick or Competitive play." Also, he seems to believe that humans need to augment their strengths with cybernetics which seems to be the opposite of what Zarya believes, judging from their interaction. If the target impacts a wall from the knockback, they take an additional 100 damage. Doomfist generates a temporary shield when dealing damage, fires bursts from his fists, and more. "Seismic slam doesn't do much on its own, but it will make an excellent tool in Doomfist's overall kit, comboing well with his other abilities. He also took Talon's beliefs and philosophy about war and conflict as a way to test the strength of mankind to heart. Akande Ogundimu was born into a well-regarded Nigerian family, heir to its prosthetic-technology company. Combining the abilities gives Doomfist a surprisingly huge amount of mobility. Doomfist fires a short-range burst from the knuckles of his fist. Initially wary, Ogundimu accepted, and discovered that he now had an arena in which he could unleash his enhanced capabilities. Please deactivate your ad blocker in order to see our subscription offerYou maniacs! New York,

Your shotgun reloads at the same rate you can quick melee punch, and you should be punching in between shots if you can. When ammo is stocked, it fires fairly rapidly, whereas firing while regenerating ammo is slower—about the same speed as Roadhog before his fire rate was recently increased. Its ammunition is automatically regenerated over a short time.After charging up, Doomfist lunges forward and knocks an enemy back, dealing additional damage if they impact a wall.Doomfist uppercuts enemies in front of him into the air.Doomfist leaps forward and smashes into the ground, knocking nearby enemies toward him.Doomfist generates temporary personal shields when he deals ability damage.emember not to jump, and use it to hop forward off rooftops to gain maximum damage. Its real benefit is in mobility and utility. Eventually, Adeyemi brought him into the Adeyemi was a useful asset to Talon, but the organization saw far greater potential in Ogundimu, with his intelligence and his ability to inspire as a commander. To that last point, while mid-air after a Rising Uppercut or jumping off a ledge, a visual indicator appears on the ground showing where Seismic Slam will land. He has a surprisingly calm demeanor, even under pressure - during the battle with the strike team in Numbani, he was able to concentrate on Despite losing his arm and sustaining injuries to them during the Akande is so arrogant as he is always boasting about his strength and disappointment in his opponent and that he expected more.

"Doomfist's primary attack is a somewhat dinky little shotgun. "Doomfist generates temporary personal shields when he deals ability damage. In addition to dealing ranged damage with his Recently freed from imprisonment, Doomfist is determined to plunge the world into a new conflict that he believes will make humanity stronger. "Doomfist fires a short-range burst from the knuckles of his fist. Hitting enemies with Rising Uppercut knocks them into the air, which will be useful for disrupting enemy frontlines. To clarify before we get started: These are positions Doomfist can leap from where he can deal a 125 damage Seismic Slam without needing to be knocked back or slide on a diagonal surface. "Doomfist's alternate-fire is a charged dashing punch attack, somewhat similar to Super Smash Bros.'s FALCON PUNCH. Doomfist has a fondness for battle as he was known to participate in martial arts tournaments before his injuries and treatment made him disqualified from participating again. Seismic slam doesn't do much on its own, but it will make an excellent tool in Doomfist's overall kit, comboing well with his other abilities. Look up Brandito's doomfist map spots tutorials to learn where they are/how to get into them (eichenwalde has a plethora of 125 damage flank slam approaches, for example), as almost all of them are spots meant to seismic slam out from.

I've tried using my slam all across the maps, but I've struggled to find spots high enough to consistently do the maximum 125 damage needed for the achievement.

"Doomfist leaps forward and smashes into the ground, knocking nearby enemies toward him. The slam deals 50 damage in a small cone in front of the target area and knocks enemies it hits toward Doomfist, perfectly setting them up for a devastating Rocket Punch. The other big thing to look for with your slam is to hit people near environmental ledges. Seismic Slam cross is where you use the short hop to leap through a target and spin mid-jump to hit them with the slam, disorienting them. He leaps into the air and gains a large targeting reticle, which can be repositioned for five seconds and aimed like a tactical nuclear strike. But when he lost his right arm in the aftermath of the Adeyemi offered Ogundimu the chance to fight with him as a mercenary. He was later betrayed by Akande, who killed him and took his gauntlet, and title.
Launching the ability causes Doomfist to smash down after a short delay, dealing 300 damage to enemies in the center, while enemies outside the center are knocked back and take less damage the farther they are from the center (around 175 just outside the center, down to about 25 at the outermost edge). Seismic Slam has a seven second cooldown. Doomfist's cybernetics make him a highly-mobile, powerful frontline fighter. "Doomfist’s cybernetics make him a highly mobile, powerful frontline fighter.